init commit
28
InterfaceCpp/.#sdlcommon.h.1.3
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@@ -0,0 +1,28 @@
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#ifndef __SDLCOMMON_H
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#define __SDLCOMMON_H
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#include <SDL.h>
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#include <SDL_image.h>
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#ifndef PI
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#define PI 3.141592
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#endif
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#ifndef NULLCOL
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#define NULLCOL 0x00FF00FF
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#define NULLCOLA 0xFF
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#define NULLCOLR 0xFF
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#define NULLCOLG 0x00
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#define NULLCOLB 0xFF
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#endif
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void setpixel(SDL_Surface*, int, int, Uint8, Uint8, Uint8);
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int getpixel(SDL_Surface*, int, int);
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void DrawLine(SDL_Surface*, int , int , int , int , char , char, char);
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void rotatesurface(SDL_Surface*, SDL_Surface*, int);
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void interpole(SDL_Surface* , SDL_Surface* , Uint32 );
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bool inCarArea(SDL_Surface* , int , int );
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#endif
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11
InterfaceCpp/Back/CVS/Entries
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@@ -0,0 +1,11 @@
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/bg1.bmp/1.1/Wed Apr 13 15:04:02 2005//
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/bg1.dia/1.1/Wed Apr 13 15:04:03 2005//
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/bg2.bmp/1.1/Wed Apr 13 15:04:03 2005//
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/bg2.dia/1.1/Wed Apr 13 15:04:02 2005//
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/bg3.bmp/1.1/Wed Apr 13 15:04:03 2005//
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/bg3.dia/1.1/Wed Apr 13 15:04:03 2005//
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/bg4.bmp/1.1/Wed Apr 13 15:04:03 2005//
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/bg4.dia/1.1/Wed Apr 13 15:04:03 2005//
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/bg5.bmp/1.2/Wed Apr 13 15:04:03 2005//
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/bg5.dia/1.2/Wed Apr 13 15:04:03 2005//
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D
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1
InterfaceCpp/Back/CVS/Repository
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@@ -0,0 +1 @@
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ia2005/InterfaceCpp/Back
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1
InterfaceCpp/Back/CVS/Root
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@@ -0,0 +1 @@
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:pserver:feeling@jfroche.be:/opt/cvsroot
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BIN
InterfaceCpp/Back/bg1.bmp
Normal file
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After Width: | Height: | Size: 1.4 MiB |
BIN
InterfaceCpp/Back/bg1.dia
Normal file
BIN
InterfaceCpp/Back/bg2.bmp
Normal file
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After Width: | Height: | Size: 1.4 MiB |
BIN
InterfaceCpp/Back/bg2.dia
Normal file
BIN
InterfaceCpp/Back/bg3.bmp
Normal file
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After Width: | Height: | Size: 1.4 MiB |
BIN
InterfaceCpp/Back/bg3.dia
Normal file
BIN
InterfaceCpp/Back/bg4.bmp
Normal file
|
After Width: | Height: | Size: 1.4 MiB |
BIN
InterfaceCpp/Back/bg4.dia
Normal file
BIN
InterfaceCpp/Back/bg5.bmp
Normal file
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After Width: | Height: | Size: 1.4 MiB |
BIN
InterfaceCpp/Back/bg5.dia
Normal file
1
InterfaceCpp/CVS/CVS/Entries
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@@ -0,0 +1 @@
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D
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1
InterfaceCpp/CVS/CVS/Repository
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@@ -0,0 +1 @@
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ia2005/InterfaceCpp/CVS
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1
InterfaceCpp/CVS/CVS/Root
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@@ -0,0 +1 @@
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:pserver:feeling@jfroche.be:/opt/cvsroot
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15
InterfaceCpp/CVS/Entries
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@@ -0,0 +1,15 @@
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D/CVS////
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D/Cars////
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D/Back////
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/Makefile/1.4/Wed Apr 13 15:04:03 2005//
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/SFont.c/1.2/Wed Apr 13 15:04:03 2005//
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/SFont.h/1.1/Wed Apr 13 15:04:03 2005//
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/fenetre.h/1.4/Wed Apr 13 15:04:03 2005//
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/font.png/1.1/Wed Apr 13 15:04:03 2005//
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/main.cpp/1.3/Wed Apr 13 15:04:03 2005//
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/sdlcommon.cpp/1.5/Thu Apr 14 17:40:11 2005//
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/sdlcommon.h/1.4/Thu Apr 14 17:38:15 2005//
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/car.cpp/1.20/Thu Apr 14 17:36:20 2005//
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/car.h/1.11/Thu Apr 14 17:34:22 2005//
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/shmdata.h/1.8/Thu Apr 14 16:59:58 2005//
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/fenetre.cpp/1.22/Thu Apr 14 18:45:30 2005//
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1
InterfaceCpp/CVS/Repository
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@@ -0,0 +1 @@
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ia2005/InterfaceCpp
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1
InterfaceCpp/CVS/Root
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@@ -0,0 +1 @@
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:pserver:feeling@jfroche.be:/opt/cvsroot
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5
InterfaceCpp/Cars/CVS/Entries
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@@ -0,0 +1,5 @@
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/voiture1.bmp/1.1/Wed Apr 13 15:04:03 2005//
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/voiture2.bmp/1.1/Wed Apr 13 15:04:03 2005//
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/voiture3.bmp/1.1/Wed Apr 13 15:04:03 2005//
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/voiture4.bmp/1.1/Wed Apr 13 15:04:03 2005//
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D
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1
InterfaceCpp/Cars/CVS/Repository
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@@ -0,0 +1 @@
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ia2005/InterfaceCpp/Cars
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1
InterfaceCpp/Cars/CVS/Root
Normal file
@@ -0,0 +1 @@
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:pserver:feeling@jfroche.be:/opt/cvsroot
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BIN
InterfaceCpp/Cars/porsche.bmp
Normal file
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After Width: | Height: | Size: 1.4 MiB |
BIN
InterfaceCpp/Cars/porsche_bg.bmp
Normal file
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After Width: | Height: | Size: 1.3 MiB |
BIN
InterfaceCpp/Cars/top.bmp
Normal file
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After Width: | Height: | Size: 188 KiB |
BIN
InterfaceCpp/Cars/voiture1.bmp
Normal file
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After Width: | Height: | Size: 19 KiB |
BIN
InterfaceCpp/Cars/voiture2.bmp
Normal file
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After Width: | Height: | Size: 4.7 KiB |
BIN
InterfaceCpp/Cars/voiture3.bmp
Normal file
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After Width: | Height: | Size: 14 KiB |
BIN
InterfaceCpp/Cars/voiture4.bmp
Normal file
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After Width: | Height: | Size: 7.5 KiB |
40
InterfaceCpp/Makefile
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@@ -0,0 +1,40 @@
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#$Id: Makefile,v 1.4 2005/04/10 11:46:45 feeling Exp $'
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CFLAGS= -Wno-deprecated -std=c++14
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CPP= g++
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GCC= gcc
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INCLUDES= -L/usr/lib -I/usr/include/SDL
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LIBS= -L/usr/lib -lSDL -lpthread -lSDL_image
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all : interface
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interface : fenetre.o main.o car.o sdlcommon.o SFont.o
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$(CPP) fenetre.o main.o car.o sdlcommon.o SFont.o -o iface -L/usr/lib -lSDL -lpthread -lSDL_image -Wno-deprecated -std=c++14
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fenetre.o : fenetre.cpp
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$(CPP) -c fenetre.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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main.o : main.cpp
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$(CPP) -c main.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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car.o : car.cpp
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$(CPP) -c car.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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sdlcommon.o : sdlcommon.cpp
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$(CPP) -c sdlcommon.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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SFont.o : SFont.c
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$(GCC) -c SFont.c -L/usr/lib -I/usr/include/SDL
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# g++ -c fenetre.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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# g++ -c main.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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# g++ -c car.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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# g++ -c sdlcommon.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated -std=c++14
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# gcc -c SFont.c -L/usr/lib -I/usr/include/SDL
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# g++ fenetre.o main.o car.o sdlcommon.o SFont.o -o iface -L/usr/lib -lSDL -lpthread -lSDL_image -Wno-deprecated -std=c++14
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# g++ -c fenetre.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# g++ -c main.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# g++ -c car.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# g++ -c sdlcommon.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# gcc -c SFont.c -L/usr/lib -I/usr/include/SDL
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# g++ fenetre.o main.o car.o sdlcommon.o SFont.o -o iface -L/usr/lib -lSDL -lpthread -lSDL_image -Wno-deprecated
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mrproper:
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rm -rf *.o
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rm -rf iface
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clean:
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rm -rf *.o
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32
InterfaceCpp/Makefile_
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@@ -0,0 +1,32 @@
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#$Id: Makefile,v 1.4 2005/04/10 11:46:45 feeling Exp $'
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CFLAGS= -Wall -g -Wno-deprecated -std=c++14
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CPP= g++
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GCC= gcc
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INCLUDES= -I/usr/include/SDL
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LIBS= -L/usr/lib -lSDL -lpthread -lSDL_image
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all : interface
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interface : fenetre.o main.o car.o sdlcommon.o SFont.o
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$(CPP) $(CFLAGS) $(LIBS) -o iface fenetre.o main.o car.o sdlcommon.o SFont.o
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fenetre.o : fenetre.cpp
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$(CPP) $(CFLAGS) $(INCLUDES) -c fenetre.cpp
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main.o : main.cpp
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$(CPP) $(CFLAGS) $(INCLUDES) -c main.cpp
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car.o : car.cpp
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$(CPP) $(CFLAGS) $(INCLUDES) -c car.cpp
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sdlcommon.o : sdlcommon.cpp
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$(CPP) $(CFLAGS) $(INCLUDES) -c sdlcommon.cpp
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SFont.o : SFont.c
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$(CPP) $(CFLAGS) $(INCLUDES) -c SFont.c
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# g++ -c fenetre.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# g++ -c main.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# g++ -c car.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# g++ -c sdlcommon.cpp -L/usr/lib -I/usr/include/SDL -Wno-deprecated
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# gcc -c SFont.c -L/usr/lib -I/usr/include/SDL
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# g++ fenetre.o main.o car.o sdlcommon.o SFont.o -o iface -L/usr/lib -lSDL -lpthread -lSDL_image -Wno-deprecated
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mrproper:
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rm -rf *.o
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rm -rf iface
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clean:
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rm -rf *.o
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189
InterfaceCpp/SFont.c
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@@ -0,0 +1,189 @@
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/* SFont: a simple font-library that uses special .pngs as fonts
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Copyright (C) 2003 Karl Bartel
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License: GPL or LGPL (at your choice)
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WWW: http://www.linux-games.com/sfont/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
|
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the Free Software Foundation; either version 2 of the License, or
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||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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|
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Karl Bartel
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Cecilienstr. 14
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12307 Berlin
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GERMANY
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karlb@gmx.net
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*/
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#include <SDL.h>
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SFont.h"
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static Uint32 GetPixel(SDL_Surface *Surface, Sint32 X, Sint32 Y)
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{
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Uint8 *bits;
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Uint32 Bpp;
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assert(X>=0);
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assert(X<Surface->w);
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Bpp = Surface->format->BytesPerPixel;
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bits = ((Uint8 *)Surface->pixels)+Y*Surface->pitch+X*Bpp;
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switch(Bpp) {
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case 1:
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return *((Uint8 *)Surface->pixels + Y * Surface->pitch + X);
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break;
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case 2:
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return *((Uint16 *)Surface->pixels + Y * Surface->pitch/2 + X);
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break;
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case 3: {
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Uint8 r, g, b;
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r = *((bits)+Surface->format->Rshift/8);
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g = *((bits)+Surface->format->Gshift/8);
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b = *((bits)+Surface->format->Bshift/8);
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return SDL_MapRGB(Surface->format, r, g, b);
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}
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break;
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case 4:
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return *((Uint32 *)Surface->pixels + Y * Surface->pitch/4 + X);
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break;
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}
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return 0;
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}
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SFont_Font* SFont_InitFont(SDL_Surface* Surface)
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{
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int x = 0, i = 0;
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Uint32 pixel;
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SFont_Font* Font;
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Uint32 pink;
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if (Surface == NULL)
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return NULL;
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Font = (SFont_Font *) malloc(sizeof(SFont_Font));
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Font->Surface = Surface;
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SDL_LockSurface(Surface);
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pink = SDL_MapRGB(Surface->format, 255, 0, 255);
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while (x < Surface->w) {
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if (GetPixel(Surface, x, 0) == pink) {
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Font->CharPos[i++]=x;
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while((x < Surface->w) && (GetPixel(Surface, x, 0)== pink))
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x++;
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Font->CharPos[i++]=x;
|
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}
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x++;
|
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}
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Font->MaxPos = x-1;
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pixel = GetPixel(Surface, 0, Surface->h-1);
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SDL_UnlockSurface(Surface);
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SDL_SetColorKey(Surface, SDL_SRCCOLORKEY, pixel);
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return Font;
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}
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|
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void SFont_FreeFont(SFont_Font* FontInfo)
|
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{
|
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SDL_FreeSurface(FontInfo->Surface);
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free(FontInfo);
|
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}
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|
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void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font,
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int x, int y, const char *text)
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{
|
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const char* c;
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int charoffset;
|
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SDL_Rect srcrect, dstrect;
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|
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if(text == NULL)
|
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return;
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|
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/* these values won't change in the loop */
|
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srcrect.y = 1;
|
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dstrect.y = y;
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srcrect.h = dstrect.h = Font->Surface->h - 1;
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for(c = text; *c != '\0' && x <= Surface->w ; c++) {
|
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charoffset = ((int) (*c - 33)) * 2 + 1;
|
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/* skip spaces and nonprintable characters */
|
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if (*c == ' ' || charoffset < 0 || charoffset > Font->MaxPos) {
|
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x += Font->CharPos[2]-Font->CharPos[1];
|
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continue;
|
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}
|
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|
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srcrect.w = dstrect.w =
|
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(Font->CharPos[charoffset+2] + Font->CharPos[charoffset+1])/2 -
|
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(Font->CharPos[charoffset] + Font->CharPos[charoffset-1])/2;
|
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srcrect.x = (Font->CharPos[charoffset]+Font->CharPos[charoffset-1])/2;
|
||||
dstrect.x = (Sint16)(x - (float)(Font->CharPos[charoffset] - Font->CharPos[charoffset-1])/2);
|
||||
|
||||
SDL_BlitSurface(Font->Surface, &srcrect, Surface, &dstrect);
|
||||
|
||||
x += Font->CharPos[charoffset+1] - Font->CharPos[charoffset];
|
||||
}
|
||||
}
|
||||
|
||||
int SFont_TextWidth(const SFont_Font *Font, const char *text)
|
||||
{
|
||||
const char* c;
|
||||
int charoffset=0;
|
||||
int width = 0;
|
||||
|
||||
if(text == NULL)
|
||||
return 0;
|
||||
|
||||
for(c = text; *c != '\0'; c++) {
|
||||
charoffset = ((int) *c - 33) * 2 + 1;
|
||||
/* skip spaces and nonprintable characters */
|
||||
if (*c == ' ' || charoffset < 0 || charoffset > Font->MaxPos) {
|
||||
width += Font->CharPos[2]-Font->CharPos[1];
|
||||
continue;
|
||||
}
|
||||
|
||||
width += Font->CharPos[charoffset+1] - Font->CharPos[charoffset];
|
||||
}
|
||||
|
||||
return width;
|
||||
}
|
||||
|
||||
int SFont_TextHeight(const SFont_Font* Font)
|
||||
{
|
||||
return Font->Surface->h - 1;
|
||||
}
|
||||
|
||||
void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font *Font,
|
||||
int y, const char *text)
|
||||
{
|
||||
SFont_Write(Surface, Font, Surface->w/2 - SFont_TextWidth(Font, text)/2,
|
||||
y, text);
|
||||
}
|
||||
|
||||
void SFont_Write_V(SDL_Surface *Surface, const SFont_Font *Font, int x, int y,
|
||||
const char *text)
|
||||
{
|
||||
int i,ph;
|
||||
char bf[4];
|
||||
ph=SFont_TextHeight(Font);
|
||||
for(i=0;i<((int)strlen(text));i++)
|
||||
{
|
||||
sprintf(bf,"%c",text[i]);
|
||||
SFont_Write(Surface,Font, x-(SFont_TextWidth(Font,bf)/2) , y+(i*ph) , bf);
|
||||
}
|
||||
}
|
||||
85
InterfaceCpp/SFont.h
Normal file
@@ -0,0 +1,85 @@
|
||||
/* SFont: a simple font-library that uses special bitmaps as fonts
|
||||
Copyright (C) 2003 Karl Bartel
|
||||
|
||||
License: GPL or LGPL (at your choice)
|
||||
WWW: http://www.linux-games.com/sfont/
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Karl Bartel
|
||||
Cecilienstr. 14
|
||||
12307 Berlin
|
||||
GERMANY
|
||||
karlb@gmx.net
|
||||
*/
|
||||
|
||||
/************************************************************************
|
||||
* SFONT - SDL Font Library by Karl Bartel <karlb@gmx.net> *
|
||||
* *
|
||||
* All functions are explained below. There are two versions of each *
|
||||
* funtction. The first is the normal one, the function with the *
|
||||
* 2 at the end can be used when you want to handle more than one font *
|
||||
* in your program. *
|
||||
* *
|
||||
************************************************************************/
|
||||
#ifndef SFONT_H
|
||||
#define SFONT_H
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*Delcare one variable of this type for each font you are using.
|
||||
To load the fonts, load the font image into YourFont->Surface
|
||||
and call InitFont( YourFont );
|
||||
*/
|
||||
typedef struct {
|
||||
SDL_Surface *Surface;
|
||||
int CharPos[512];
|
||||
int MaxPos;
|
||||
} SFont_Font;
|
||||
|
||||
/* Initializes the font
|
||||
Font: this contains the suface with the font.
|
||||
The font must be loaded before using this function.
|
||||
*/
|
||||
SFont_Font* SFont_InitFont (SDL_Surface *Font);
|
||||
void SFont_FreeFont(SFont_Font* Font);
|
||||
|
||||
/* Blits a string to a surface
|
||||
Destination: the suface you want to blit to
|
||||
text: a string containing the text you want to blit.
|
||||
*/
|
||||
void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font, int x, int y,
|
||||
const char *text);
|
||||
void SFont_Write_V(SDL_Surface *Surface, const SFont_Font *Font, int x, int y,
|
||||
const char *text);
|
||||
|
||||
/* Returns the width of "text" in pixels */
|
||||
int SFont_TextWidth(const SFont_Font* Font, const char *text);
|
||||
/* Returns the height of "text" in pixels (which is always equal to Font->Surface->h) */
|
||||
int SFont_TextHeight(const SFont_Font* Font);
|
||||
|
||||
/* Blits a string to Surface with centered x position */
|
||||
void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font* Font, int y,
|
||||
const char *text);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SFONT_H */
|
||||
BIN
InterfaceCpp/SFont.o
Normal file
313
InterfaceCpp/car.cpp
Normal file
@@ -0,0 +1,313 @@
|
||||
#include <iostream>
|
||||
#include <unistd.h>
|
||||
#include <SDL.h>
|
||||
#include <math.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/ipc.h>
|
||||
#include <sys/shm.h>
|
||||
#include "sdlcommon.h"
|
||||
#include "car.h"
|
||||
#include "shmdata.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
Car::Car()
|
||||
{
|
||||
initShm();
|
||||
reset();
|
||||
showbar=1;
|
||||
angstep=5;
|
||||
for(int i=0;i<CAMVECT;i++) camera[i]=0;
|
||||
carimage=0;
|
||||
for(int i=0;i<TRAINEESIZE;i++) { trainee[i][0]=0; trainee[i][1]=0; }
|
||||
traineepos=0;
|
||||
traineesize=1;
|
||||
}
|
||||
|
||||
void Car::loadImage(char *imagefile)
|
||||
{
|
||||
SDL_Surface *voitsurf;
|
||||
Uint32 cur=SDL_GetTicks();
|
||||
voitsurf=SDL_LoadBMP(imagefile);
|
||||
printf("Precaching Surfaces ..... \n");
|
||||
for(int i=0;i<360;i++)
|
||||
{
|
||||
Surface_car[i]=SDL_CreateRGBSurface(SDL_HWSURFACE, voitsurf->w, voitsurf->h, 32, 0,0,0,0);
|
||||
if(SDL_SetColorKey(Surface_car[i], SDL_SRCCOLORKEY | SDL_RLEACCEL, SDL_MapRGB(Surface_car[i]->format, 255,0,255)) == -1)
|
||||
fprintf(stderr, "Warning: colorkey will not be used, reason: %s\n", SDL_GetError());
|
||||
rotatesurface(voitsurf,Surface_car[i],i);
|
||||
}
|
||||
carimage=1;
|
||||
printf("Done ... (%d ms)\n",SDL_GetTicks()-cur);
|
||||
}
|
||||
|
||||
void Car::updateCar(SDL_Surface* screen)
|
||||
{
|
||||
int i;
|
||||
for(i=0;(SData->read!=0) && i<200;i++) usleep(5); // on attends 1 seconde
|
||||
if(i==200)
|
||||
{
|
||||
cout << "AutoPilot Timed Out ...";
|
||||
exit(0);
|
||||
}
|
||||
if(SData->Res[0]) decAngle();
|
||||
if(SData->Res[1]) incAngle();
|
||||
SData->Res[0]=0;
|
||||
SData->Res[1]=0;
|
||||
SData->pos_x+=getSpeed()*(cos(SData->angle*PI/180));
|
||||
SData->pos_y+=getSpeed()*(sin(SData->angle*PI/180));
|
||||
showTrainee(screen);
|
||||
showCamera(screen); /* obligé pour avoir les pixels :-) */
|
||||
// CAMERASIZE // CAMERASTEP
|
||||
if(carimage) /* on blit la voiture */
|
||||
{
|
||||
SDL_Rect r;
|
||||
r.w=Surface_car[SData->angle]->w;
|
||||
r.h=Surface_car[SData->angle]->h;
|
||||
r.x=(int)SData->pos_x-(r.w/2);
|
||||
r.y=(int)SData->pos_y-(r.h/2);
|
||||
SDL_BlitSurface( Surface_car[SData->angle], NULL, screen, &r);
|
||||
}
|
||||
else for(int i=0;i<20;i++) /* affichage de la voiture simplifiée (ligne rouge) */
|
||||
{
|
||||
setpixel(screen,(int)(SData->pos_x-(cos(SData->angle*PI/180)*i)),(int)( SData->pos_y-(sin(SData->angle*PI/180)*i)),255,0,0);
|
||||
}
|
||||
for(int i=0;i<CAMVECT;i++)
|
||||
{
|
||||
// cout << camera[i];
|
||||
SData->V[i]=camera[i];
|
||||
}
|
||||
SData->read=1; /* on a lu :D */
|
||||
//cout << endl;
|
||||
}
|
||||
|
||||
void Car::showTrainee(SDL_Surface* screen)
|
||||
{
|
||||
int k;
|
||||
trainee[traineepos][0]=(int)SData->pos_x;
|
||||
trainee[traineepos][1]=(int)SData->pos_y;
|
||||
traineepos=(traineepos+1)%traineesize;
|
||||
k=traineepos;
|
||||
k=(k+1)%traineesize;
|
||||
for(int i=0; /*i < traineesize &&*/ k!=traineepos;i++) /* affichage de la trainée */
|
||||
{
|
||||
//setpixel(screen,trainee[k][0],trainee[k][1],0,(int)(i*(256.0/traineesize))%256,255);
|
||||
int x0,y0,x1,y1;
|
||||
x0=trainee[(k+traineesize-1)%traineesize][0];
|
||||
y0=trainee[(k+traineesize-1)%traineesize][1];
|
||||
x1=trainee[k][0];
|
||||
y1=trainee[k][1];
|
||||
if(x0==0) x0=x1;
|
||||
if(y0==0) y0=y1;
|
||||
if(x1==0) x1=x0;
|
||||
if(y1==0) y1=y0;
|
||||
DrawLine(screen,x0,y0,x1,y1,0,0,255);
|
||||
k=(k+1)%traineesize;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Car::showCamera(SDL_Surface* screen)
|
||||
{
|
||||
double x,y;
|
||||
int k,ang;
|
||||
x=SData->pos_x + ( cos(SData->angle*PI/180) * CAMERADISTANCE );
|
||||
y=SData->pos_y + ( sin(SData->angle*PI/180) * CAMERADISTANCE );
|
||||
ang=(SData->angle+90)%360;
|
||||
x-=CAMERASIZE/2*cos(ang*PI/180);
|
||||
y-=CAMERASIZE/2*sin(ang*PI/180);
|
||||
k=0;
|
||||
for(int i=0;i<CAMERASIZE;i++)
|
||||
{
|
||||
x+=cos(ang*PI/180);
|
||||
y+=sin(ang*PI/180);
|
||||
if(!(i%CAMERASTEP))
|
||||
{
|
||||
camera[k]=1;
|
||||
if(inCarArea(screen,(int)x,(int)y)) //if(x>0 && x<screen->w && y>0 && y<screen->h)
|
||||
camera[k]=(((getpixel(screen,(int)x,(int)y))%2)+1)%2;
|
||||
else camera[k]=0;
|
||||
|
||||
if(camera[k] && showbar)
|
||||
{
|
||||
setpixel(screen, (int)x, (int)y,255,0,0);
|
||||
//setpixel(screen, (int)x, (int)y-1,255,0,0);
|
||||
//setpixel(screen, (int)x-1, (int)y,255,0,0);
|
||||
//setpixel(screen, (int)x-1, (int)y-1,255,0,0);
|
||||
}
|
||||
else if(showbar)
|
||||
{
|
||||
setpixel(screen, (int)x, (int)y,0,255,0);
|
||||
//setpixel(screen, (int)x, (int)y-1,0,255,0);
|
||||
//setpixel(screen, (int)x-1, (int)y,0,255,0);
|
||||
//setpixel(screen, (int)x-1, (int)y-1,0,255,0);
|
||||
}
|
||||
k++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(showbar) setpixel(screen, (int)x, (int)y,0,0,255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Car::incAngle()
|
||||
{
|
||||
SData->angle=(SData->angle+angstep)%360;
|
||||
}
|
||||
void Car::decAngle()
|
||||
{
|
||||
SData->angle=(SData->angle+360-angstep)%360;
|
||||
}
|
||||
int Car::incAngleStep(int i)
|
||||
{
|
||||
angstep+=i;
|
||||
return angstep;
|
||||
}
|
||||
void Car::incSpeed()
|
||||
{
|
||||
if(SData->Res[2]==0)
|
||||
{
|
||||
SData->Res[0]=0;
|
||||
SData->Res[1]=0;
|
||||
SData->Res[2]=1;
|
||||
if(SData->speed==0) SData->speed=1;
|
||||
}
|
||||
SData->speed++;
|
||||
}
|
||||
void Car::decSpeed()
|
||||
{
|
||||
SData->speed--;
|
||||
}
|
||||
bool Car::APToggle()
|
||||
{
|
||||
SData->APon=(SData->APon+1)%2;
|
||||
return SData->APon;
|
||||
}
|
||||
|
||||
bool Car::APState() const
|
||||
{
|
||||
return SData->APon;
|
||||
}
|
||||
bool Car::neurToggle()
|
||||
{
|
||||
SData->Neuron=(SData->Neuron+1)%2;
|
||||
return SData->Neuron;
|
||||
}
|
||||
|
||||
bool Car::neurState() const
|
||||
{
|
||||
return SData->Neuron;
|
||||
}
|
||||
void Car::initShm()
|
||||
{
|
||||
if ((shmid = shmget(SHMKEY, sizeof(struct shmdata), 0666)) < 0)
|
||||
{
|
||||
perror("shmget");
|
||||
exit(1);
|
||||
}
|
||||
if (( SData = (struct shmdata *)shmat(shmid, NULL, 0)) == (struct shmdata *) -1)
|
||||
{
|
||||
perror("shmat");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
int Car::getSpeed() const
|
||||
{
|
||||
if(SData->Res[2])
|
||||
return SData->speed;
|
||||
return 0;
|
||||
}
|
||||
int Car::getAngle() const
|
||||
{
|
||||
return SData->angle;
|
||||
}
|
||||
bool Car::showBar(int i)
|
||||
{
|
||||
showbar=(showbar+i)%2;
|
||||
return showbar;
|
||||
}
|
||||
bool* Car::getVect()
|
||||
{
|
||||
return SData->Res;
|
||||
}
|
||||
bool* Car::getView()
|
||||
{
|
||||
return SData->V;
|
||||
}
|
||||
void Car::reset()
|
||||
{
|
||||
SData->pos_x=200;
|
||||
SData->pos_y=200;
|
||||
SData->speed=1;
|
||||
SData->angle=0;
|
||||
SData->Res[2]=1;
|
||||
}
|
||||
void Car::turn180()
|
||||
{
|
||||
SData->angle=(SData->angle+180)%360;
|
||||
}
|
||||
int Car::incTraineeSize(int s)
|
||||
{
|
||||
int i,k;
|
||||
if(s==0) return traineesize;
|
||||
if(traineesize==1 && s<0) return traineesize;
|
||||
if(traineesize+s > TRAINEESIZE) s=TRAINEESIZE-traineesize-1;
|
||||
if(traineesize+s < 0) s=1-TRAINEESIZE;
|
||||
int tmp[traineesize+s][2];
|
||||
k=traineepos;
|
||||
if(s<0) k=(traineesize+traineepos-s)%traineesize;
|
||||
for(i=0;i<(traineesize+s);i++)
|
||||
{
|
||||
if(i>traineesize)
|
||||
{
|
||||
tmp[i][0]=0;
|
||||
tmp[i][1]=0;
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp[i][0]=trainee[k][0];
|
||||
tmp[i][1]=trainee[k][1];
|
||||
}
|
||||
k=(k+1)%traineesize;
|
||||
}
|
||||
for(i=0;i<traineesize+s;i++)
|
||||
{
|
||||
trainee[i][0]=tmp[i][0];
|
||||
trainee[i][1]=tmp[i][1];
|
||||
}
|
||||
traineepos=traineesize-1;
|
||||
// if(traineesize<1) { traineesize=1; traineepos=0; }
|
||||
if(s<0)traineepos=0;
|
||||
traineesize+=s;
|
||||
return traineesize;
|
||||
}
|
||||
void Car::setDelay(int del)
|
||||
{
|
||||
SData->delay=del;
|
||||
}
|
||||
void Car::harakiri()
|
||||
{
|
||||
cout << " EXIT INTERFACE ...\n";
|
||||
SData->read=666;
|
||||
usleep(100);
|
||||
SData->read=666;
|
||||
usleep(100);
|
||||
SData->read=666;
|
||||
}
|
||||
void Car::saveState()
|
||||
{
|
||||
SData->action=SAVE_STATE;
|
||||
}
|
||||
void Car::loadState()
|
||||
{
|
||||
SData->action=RELOAD_STATE;
|
||||
}
|
||||
void Car::showNetwork(bool a)
|
||||
{
|
||||
SData->viewNetwork=a;
|
||||
}
|
||||
bool Car::showNetworkState()
|
||||
{
|
||||
return SData->viewNetwork;
|
||||
}
|
||||
312
InterfaceCpp/car.cpp~
Normal file
@@ -0,0 +1,312 @@
|
||||
#include <iostream>
|
||||
#include <SDL.h>
|
||||
#include <math.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/ipc.h>
|
||||
#include <sys/shm.h>
|
||||
#include "sdlcommon.h"
|
||||
#include "car.h"
|
||||
#include "shmdata.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
Car::Car()
|
||||
{
|
||||
initShm();
|
||||
reset();
|
||||
showbar=1;
|
||||
angstep=5;
|
||||
for(int i=0;i<CAMVECT;i++) camera[i]=0;
|
||||
carimage=0;
|
||||
for(int i=0;i<TRAINEESIZE;i++) { trainee[i][0]=0; trainee[i][1]=0; }
|
||||
traineepos=0;
|
||||
traineesize=1;
|
||||
}
|
||||
|
||||
void Car::loadImage(char *imagefile)
|
||||
{
|
||||
SDL_Surface *voitsurf;
|
||||
Uint32 cur=SDL_GetTicks();
|
||||
voitsurf=SDL_LoadBMP(imagefile);
|
||||
printf("Precaching Surfaces ..... \n");
|
||||
for(int i=0;i<360;i++)
|
||||
{
|
||||
Surface_car[i]=SDL_CreateRGBSurface(SDL_HWSURFACE, voitsurf->w, voitsurf->h, 32, 0,0,0,0);
|
||||
if(SDL_SetColorKey(Surface_car[i], SDL_SRCCOLORKEY | SDL_RLEACCEL, SDL_MapRGB(Surface_car[i]->format, 255,0,255)) == -1)
|
||||
fprintf(stderr, "Warning: colorkey will not be used, reason: %s\n", SDL_GetError());
|
||||
rotatesurface(voitsurf,Surface_car[i],i);
|
||||
}
|
||||
carimage=1;
|
||||
printf("Done ... (%d ms)\n",SDL_GetTicks()-cur);
|
||||
}
|
||||
|
||||
void Car::updateCar(SDL_Surface* screen)
|
||||
{
|
||||
int i;
|
||||
for(i=0;(SData->read!=0) && i<200;i++) usleep(5); // on attends 1 seconde
|
||||
if(i==200)
|
||||
{
|
||||
cout << "AutoPilot Timed Out ...";
|
||||
exit(0);
|
||||
}
|
||||
if(SData->Res[0]) decAngle();
|
||||
if(SData->Res[1]) incAngle();
|
||||
SData->Res[0]=0;
|
||||
SData->Res[1]=0;
|
||||
SData->pos_x+=getSpeed()*(cos(SData->angle*PI/180));
|
||||
SData->pos_y+=getSpeed()*(sin(SData->angle*PI/180));
|
||||
showTrainee(screen);
|
||||
showCamera(screen); /* obligé pour avoir les pixels :-) */
|
||||
// CAMERASIZE // CAMERASTEP
|
||||
if(carimage) /* on blit la voiture */
|
||||
{
|
||||
SDL_Rect r;
|
||||
r.w=Surface_car[SData->angle]->w;
|
||||
r.h=Surface_car[SData->angle]->h;
|
||||
r.x=(int)SData->pos_x-(r.w/2);
|
||||
r.y=(int)SData->pos_y-(r.h/2);
|
||||
SDL_BlitSurface( Surface_car[SData->angle], NULL, screen, &r);
|
||||
}
|
||||
else for(int i=0;i<20;i++) /* affichage de la voiture simplifiée (ligne rouge) */
|
||||
{
|
||||
setpixel(screen,(int)(SData->pos_x-(cos(SData->angle*PI/180)*i)),(int)( SData->pos_y-(sin(SData->angle*PI/180)*i)),255,0,0);
|
||||
}
|
||||
for(int i=0;i<CAMVECT;i++)
|
||||
{
|
||||
// cout << camera[i];
|
||||
SData->V[i]=camera[i];
|
||||
}
|
||||
SData->read=1; /* on a lu :D */
|
||||
//cout << endl;
|
||||
}
|
||||
|
||||
void Car::showTrainee(SDL_Surface* screen)
|
||||
{
|
||||
int k;
|
||||
trainee[traineepos][0]=(int)SData->pos_x;
|
||||
trainee[traineepos][1]=(int)SData->pos_y;
|
||||
traineepos=(traineepos+1)%traineesize;
|
||||
k=traineepos;
|
||||
k=(k+1)%traineesize;
|
||||
for(int i=0; /*i < traineesize &&*/ k!=traineepos;i++) /* affichage de la trainée */
|
||||
{
|
||||
//setpixel(screen,trainee[k][0],trainee[k][1],0,(int)(i*(256.0/traineesize))%256,255);
|
||||
int x0,y0,x1,y1;
|
||||
x0=trainee[(k+traineesize-1)%traineesize][0];
|
||||
y0=trainee[(k+traineesize-1)%traineesize][1];
|
||||
x1=trainee[k][0];
|
||||
y1=trainee[k][1];
|
||||
if(x0==0) x0=x1;
|
||||
if(y0==0) y0=y1;
|
||||
if(x1==0) x1=x0;
|
||||
if(y1==0) y1=y0;
|
||||
DrawLine(screen,x0,y0,x1,y1,0,0,255);
|
||||
k=(k+1)%traineesize;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Car::showCamera(SDL_Surface* screen)
|
||||
{
|
||||
double x,y;
|
||||
int k,ang;
|
||||
x=SData->pos_x + ( cos(SData->angle*PI/180) * CAMERADISTANCE );
|
||||
y=SData->pos_y + ( sin(SData->angle*PI/180) * CAMERADISTANCE );
|
||||
ang=(SData->angle+90)%360;
|
||||
x-=CAMERASIZE/2*cos(ang*PI/180);
|
||||
y-=CAMERASIZE/2*sin(ang*PI/180);
|
||||
k=0;
|
||||
for(int i=0;i<CAMERASIZE;i++)
|
||||
{
|
||||
x+=cos(ang*PI/180);
|
||||
y+=sin(ang*PI/180);
|
||||
if(!(i%CAMERASTEP))
|
||||
{
|
||||
camera[k]=1;
|
||||
if(inCarArea(screen,(int)x,(int)y)) //if(x>0 && x<screen->w && y>0 && y<screen->h)
|
||||
camera[k]=(((getpixel(screen,(int)x,(int)y))%2)+1)%2;
|
||||
else camera[k]=0;
|
||||
|
||||
if(camera[k] && showbar)
|
||||
{
|
||||
setpixel(screen, (int)x, (int)y,255,0,0);
|
||||
//setpixel(screen, (int)x, (int)y-1,255,0,0);
|
||||
//setpixel(screen, (int)x-1, (int)y,255,0,0);
|
||||
//setpixel(screen, (int)x-1, (int)y-1,255,0,0);
|
||||
}
|
||||
else if(showbar)
|
||||
{
|
||||
setpixel(screen, (int)x, (int)y,0,255,0);
|
||||
//setpixel(screen, (int)x, (int)y-1,0,255,0);
|
||||
//setpixel(screen, (int)x-1, (int)y,0,255,0);
|
||||
//setpixel(screen, (int)x-1, (int)y-1,0,255,0);
|
||||
}
|
||||
k++;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(showbar) setpixel(screen, (int)x, (int)y,0,0,255);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Car::incAngle()
|
||||
{
|
||||
SData->angle=(SData->angle+angstep)%360;
|
||||
}
|
||||
void Car::decAngle()
|
||||
{
|
||||
SData->angle=(SData->angle+360-angstep)%360;
|
||||
}
|
||||
int Car::incAngleStep(int i)
|
||||
{
|
||||
angstep+=i;
|
||||
return angstep;
|
||||
}
|
||||
void Car::incSpeed()
|
||||
{
|
||||
if(SData->Res[2]==0)
|
||||
{
|
||||
SData->Res[0]=0;
|
||||
SData->Res[1]=0;
|
||||
SData->Res[2]=1;
|
||||
if(SData->speed==0) SData->speed=1;
|
||||
}
|
||||
SData->speed++;
|
||||
}
|
||||
void Car::decSpeed()
|
||||
{
|
||||
SData->speed--;
|
||||
}
|
||||
bool Car::APToggle()
|
||||
{
|
||||
SData->APon=(SData->APon+1)%2;
|
||||
return SData->APon;
|
||||
}
|
||||
|
||||
bool Car::APState() const
|
||||
{
|
||||
return SData->APon;
|
||||
}
|
||||
bool Car::neurToggle()
|
||||
{
|
||||
SData->Neuron=(SData->Neuron+1)%2;
|
||||
return SData->Neuron;
|
||||
}
|
||||
|
||||
bool Car::neurState() const
|
||||
{
|
||||
return SData->Neuron;
|
||||
}
|
||||
void Car::initShm()
|
||||
{
|
||||
if ((shmid = shmget(SHMKEY, sizeof(struct shmdata), 0666)) < 0)
|
||||
{
|
||||
perror("shmget");
|
||||
exit(1);
|
||||
}
|
||||
if (( SData = (struct shmdata *)shmat(shmid, NULL, 0)) == (struct shmdata *) -1)
|
||||
{
|
||||
perror("shmat");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
int Car::getSpeed() const
|
||||
{
|
||||
if(SData->Res[2])
|
||||
return SData->speed;
|
||||
return 0;
|
||||
}
|
||||
int Car::getAngle() const
|
||||
{
|
||||
return SData->angle;
|
||||
}
|
||||
bool Car::showBar(int i)
|
||||
{
|
||||
showbar=(showbar+i)%2;
|
||||
return showbar;
|
||||
}
|
||||
bool* Car::getVect()
|
||||
{
|
||||
return SData->Res;
|
||||
}
|
||||
bool* Car::getView()
|
||||
{
|
||||
return SData->V;
|
||||
}
|
||||
void Car::reset()
|
||||
{
|
||||
SData->pos_x=200;
|
||||
SData->pos_y=200;
|
||||
SData->speed=1;
|
||||
SData->angle=0;
|
||||
SData->Res[2]=1;
|
||||
}
|
||||
void Car::turn180()
|
||||
{
|
||||
SData->angle=(SData->angle+180)%360;
|
||||
}
|
||||
int Car::incTraineeSize(int s)
|
||||
{
|
||||
int i,k;
|
||||
if(s==0) return traineesize;
|
||||
if(traineesize==1 && s<0) return traineesize;
|
||||
if(traineesize+s > TRAINEESIZE) s=TRAINEESIZE-traineesize-1;
|
||||
if(traineesize+s < 0) s=1-TRAINEESIZE;
|
||||
int tmp[traineesize+s][2];
|
||||
k=traineepos;
|
||||
if(s<0) k=(traineesize+traineepos-s)%traineesize;
|
||||
for(i=0;i<(traineesize+s);i++)
|
||||
{
|
||||
if(i>traineesize)
|
||||
{
|
||||
tmp[i][0]=0;
|
||||
tmp[i][1]=0;
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp[i][0]=trainee[k][0];
|
||||
tmp[i][1]=trainee[k][1];
|
||||
}
|
||||
k=(k+1)%traineesize;
|
||||
}
|
||||
for(i=0;i<traineesize+s;i++)
|
||||
{
|
||||
trainee[i][0]=tmp[i][0];
|
||||
trainee[i][1]=tmp[i][1];
|
||||
}
|
||||
traineepos=traineesize-1;
|
||||
// if(traineesize<1) { traineesize=1; traineepos=0; }
|
||||
if(s<0)traineepos=0;
|
||||
traineesize+=s;
|
||||
return traineesize;
|
||||
}
|
||||
void Car::setDelay(int del)
|
||||
{
|
||||
SData->delay=del;
|
||||
}
|
||||
void Car::harakiri()
|
||||
{
|
||||
cout << " EXIT INTERFACE ...\n";
|
||||
SData->read=666;
|
||||
usleep(100);
|
||||
SData->read=666;
|
||||
usleep(100);
|
||||
SData->read=666;
|
||||
}
|
||||
void Car::saveState()
|
||||
{
|
||||
SData->action=SAVE_STATE;
|
||||
}
|
||||
void Car::loadState()
|
||||
{
|
||||
SData->action=RELOAD_STATE;
|
||||
}
|
||||
void Car::showNetwork(bool a)
|
||||
{
|
||||
SData->viewNetwork=a;
|
||||
}
|
||||
bool Car::showNetworkState()
|
||||
{
|
||||
return SData->viewNetwork;
|
||||
}
|
||||
57
InterfaceCpp/car.h
Normal file
@@ -0,0 +1,57 @@
|
||||
#ifndef __CAR_H
|
||||
#define __CAR_H
|
||||
|
||||
#define PI 3.141592
|
||||
#define ANGLESTEP 5
|
||||
#define TRAINEESIZE 8192
|
||||
#include "shmdata.h"
|
||||
|
||||
class Car
|
||||
{
|
||||
private :
|
||||
SDL_Surface *Surface_car[360];
|
||||
SDL_Rect rect;
|
||||
bool carimage;
|
||||
bool showbar;
|
||||
bool camera[CAMVECT];
|
||||
struct shmdata *SData;
|
||||
int shmid;
|
||||
int angstep;
|
||||
|
||||
int trainee[TRAINEESIZE][2];
|
||||
int traineepos;
|
||||
int traineesize;
|
||||
public :
|
||||
Car();
|
||||
void updateCar(SDL_Surface* screen);
|
||||
void loadImage(char *imagefile);
|
||||
void initShm();
|
||||
|
||||
int incTraineeSize(int);
|
||||
void incAngle();
|
||||
void decAngle();
|
||||
void incSpeed();
|
||||
void decSpeed();
|
||||
int incAngleStep(int);
|
||||
bool APToggle();
|
||||
bool APState() const;
|
||||
bool neurToggle();
|
||||
bool neurState() const;
|
||||
int getSpeed() const;
|
||||
int getAngle() const;
|
||||
bool showBar(int i);
|
||||
bool* getVect();
|
||||
bool* getView();
|
||||
void reset();
|
||||
void turn180();
|
||||
void showCamera(SDL_Surface* screen);
|
||||
void showTrainee(SDL_Surface* screen);
|
||||
void loadState();
|
||||
void saveState();
|
||||
void harakiri();
|
||||
void setDelay(int del);
|
||||
void showNetwork(bool a);
|
||||
bool showNetworkState();
|
||||
};
|
||||
|
||||
#endif
|
||||
57
InterfaceCpp/car.h~
Normal file
@@ -0,0 +1,57 @@
|
||||
#ifndef __CAR_H
|
||||
#define __CAR_H
|
||||
|
||||
#define PI 3.141592
|
||||
#define ANGLESTEP 5
|
||||
#define TRAINEESIZE 8192
|
||||
#include "shmdata.h"
|
||||
|
||||
class Car
|
||||
{
|
||||
private :
|
||||
SDL_Surface *Surface_car[360];
|
||||
SDL_Rect rect;
|
||||
bool carimage;
|
||||
bool showbar;
|
||||
bool camera[CAMVECT];
|
||||
struct shmdata *SData;
|
||||
int shmid;
|
||||
int angstep;
|
||||
|
||||
int trainee[TRAINEESIZE][2];
|
||||
int traineepos;
|
||||
int traineesize;
|
||||
public :
|
||||
Car();
|
||||
void updateCar(SDL_Surface* screen);
|
||||
void loadImage(char *imagefile);
|
||||
void initShm();
|
||||
|
||||
int incTraineeSize(int);
|
||||
void incAngle();
|
||||
void decAngle();
|
||||
void incSpeed();
|
||||
void decSpeed();
|
||||
int incAngleStep(int);
|
||||
bool APToggle();
|
||||
bool APState() const;
|
||||
bool neurToggle();
|
||||
bool neurState() const;
|
||||
int getSpeed() const;
|
||||
int getAngle() const;
|
||||
bool showBar(int i);
|
||||
bool* getVect();
|
||||
bool* getView();
|
||||
void reset();
|
||||
void turn180();
|
||||
void showCamera(SDL_Surface* screen);
|
||||
void showTrainee(SDL_Surface* screen);
|
||||
void loadState();
|
||||
void saveState();
|
||||
void harakiri();
|
||||
void setDelay(int del);
|
||||
bool showNetwork(bool a);
|
||||
bool showNetworkState();
|
||||
};
|
||||
|
||||
#endif
|
||||
BIN
InterfaceCpp/car.o
Normal file
376
InterfaceCpp/fenetre.cpp
Normal file
@@ -0,0 +1,376 @@
|
||||
#include <SDL.h>
|
||||
#include <SDL_image.h>
|
||||
#include <time.h>
|
||||
#include <iostream>
|
||||
#include "sdlcommon.h"
|
||||
#include "fenetre.h"
|
||||
#include "shmdata.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
Fenetre::Fenetre ()
|
||||
{
|
||||
obstacle=0;
|
||||
SHOWcamera=1;
|
||||
SHOWpilot=1;
|
||||
fps=0;
|
||||
font=SFont_InitFont(IMG_Load(FONT_PATH));
|
||||
if( SDL_Init(SDL_INIT_VIDEO) < 0 )
|
||||
{
|
||||
fprintf(stderr, "Could not initialize SDL: %s\n", SDL_GetError());
|
||||
return ;
|
||||
}
|
||||
atexit(SDL_Quit);
|
||||
screen = SDL_SetVideoMode(800,600, 32, SDL_HWSURFACE);
|
||||
/* SDL_HWSURFACE / SDL_SWSURFACE */
|
||||
/*|SDL_ANYFORMAT*/
|
||||
if( screen==NULL )
|
||||
{
|
||||
fprintf(stderr, "Could not create surface: %s\n", SDL_GetError());
|
||||
return ;
|
||||
}
|
||||
return ;
|
||||
Voiture.loadImage("Cars/voiture4.bmp");
|
||||
circuit=1;
|
||||
}
|
||||
|
||||
Fenetre::Fenetre (int largeur = 800, int hauteur = 600, int nb_couleurs = 16, char *titre = "Fenetre SDL", char *background=NULL)
|
||||
{
|
||||
obstacle=0;
|
||||
SHOWcamera=1;
|
||||
SHOWpilot=1;
|
||||
fps=0;
|
||||
font=SFont_InitFont(IMG_Load(FONT_PATH));
|
||||
if (SDL_Init (SDL_INIT_VIDEO) < 0)
|
||||
{
|
||||
cerr << "Erreur dans l'initialisation de la librairie" << endl;
|
||||
}
|
||||
|
||||
screen = SDL_SetVideoMode (largeur, hauteur, nb_couleurs, SDL_HWSURFACE | SDL_DOUBLEBUF);
|
||||
//SDL_CreateRGBSurface(SDL_HWSURFACE, largeur,hauteur,32,0,0,0,0);
|
||||
if (screen == NULL)
|
||||
{
|
||||
cerr << "Erreur dans l'initialisation des modes vidéos:" <<
|
||||
SDL_GetError ();
|
||||
SDL_Quit ();
|
||||
}
|
||||
SDL_WM_SetCaption (titre, NULL);
|
||||
fond = SDL_LoadBMP (background);
|
||||
SDL_BlitSurface (fond, NULL, screen, NULL);
|
||||
SDL_Flip (screen);
|
||||
HardBG=SDL_CreateRGBSurface(SDL_HWSURFACE, largeur, hauteur, 32, 0,0,0,0);
|
||||
SDL_BlitSurface( fond, NULL, HardBG, NULL);
|
||||
Voiture.loadImage("Cars/voiture4.bmp");
|
||||
circuit=1;
|
||||
}
|
||||
|
||||
void Fenetre::loadBG(char *background)
|
||||
{
|
||||
fond = SDL_LoadBMP (background);
|
||||
SDL_BlitSurface (fond, NULL, /*screen*/HardBG, NULL);
|
||||
SDL_BlitSurface( fond, NULL, HardBG, NULL);
|
||||
SDL_Flip (screen);
|
||||
}
|
||||
|
||||
Fenetre::~Fenetre ()
|
||||
{
|
||||
/*
|
||||
if(fond) SDL_FreeSurface (fond);
|
||||
if(screen) SDL_FreeSurface (screen);
|
||||
*/
|
||||
SDL_Quit ();
|
||||
|
||||
}
|
||||
void Fenetre::showView(int x,int y)
|
||||
{
|
||||
bool* v=Voiture.getView();
|
||||
SDL_Rect r;
|
||||
r.x=x; r.y=y-1; r.h=1; r.w=4*CAMVECT;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 255,0,0));
|
||||
r.x=x; r.y=y+4; r.h=1; r.w=4*CAMVECT;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 255,0,0));
|
||||
for(int i=0;i<CAMVECT;i++)
|
||||
{
|
||||
if(v[i])
|
||||
{
|
||||
r.x=x+(4*i);
|
||||
r.y=y;
|
||||
r.w=4;
|
||||
r.h=4;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 0,0,0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Fenetre::showObstacle()
|
||||
{
|
||||
SDL_Rect r;
|
||||
r.x=400;
|
||||
r.y=20;
|
||||
r.w=40;
|
||||
r.h=screen->h-40;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 255,0,0));
|
||||
}
|
||||
|
||||
void Fenetre::showPilot(int x,int y)
|
||||
{
|
||||
if(Voiture.getVect()[0])
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=y-i;j<y+i;j++)
|
||||
putPixel(x+i,j,0,0,0);
|
||||
}
|
||||
if(Voiture.getVect()[1])
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=y-i;j<y+i;j++)
|
||||
putPixel(x+64-i,j,0,0,0);
|
||||
}
|
||||
if(Voiture.getVect()[2]==1)
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=x-i+32;j<x+i+32;j++)
|
||||
putPixel(j,y+i-32,0,0,0);
|
||||
}
|
||||
if(Voiture.getVect()[2]==0)
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=x-i+32;j<x+i+32;j++)
|
||||
putPixel(j,y-i+32,0,0,0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Fenetre::drawText()
|
||||
{
|
||||
char *bf=(char*)malloc(256);
|
||||
sprintf(bf,": %d",Voiture.APState());
|
||||
SFont_Write(screen,font,10,10,"AutoPilot (a)");
|
||||
SFont_Write(screen,font,120,10,bf);
|
||||
sprintf(bf,": %d",Voiture.neurState());
|
||||
SFont_Write(screen,font,10,25,"NeuronPilot (n)");
|
||||
SFont_Write(screen,font,120,25,bf);
|
||||
sprintf(bf,": %d",Voiture.getSpeed());
|
||||
SFont_Write(screen,font,10,40,"Speed");
|
||||
SFont_Write(screen,font,120,40,bf);
|
||||
sprintf(bf,": %d",Voiture.getAngle());
|
||||
SFont_Write(screen,font,10,55,"Angle");
|
||||
SFont_Write(screen,font,120,55,bf);
|
||||
sprintf(bf,": %d",fps);
|
||||
SFont_Write(screen,font,10,70,"Framerate");
|
||||
SFont_Write(screen,font,120,70,bf);
|
||||
sprintf(bf,": %d",Voiture.incTraineeSize(0));
|
||||
SFont_Write(screen,font,10,85,"trainee(F8,F9)");
|
||||
SFont_Write(screen,font,120,85,bf);
|
||||
|
||||
sprintf(bf,": %d",Voiture.showBar(0));
|
||||
SFont_Write(screen,font,200,10,"Showbar (b)");
|
||||
SFont_Write(screen,font,300,10,bf);
|
||||
sprintf(bf,": %d",SHOWcamera);
|
||||
SFont_Write(screen,font,200,25,"Showcam (c)");
|
||||
SFont_Write(screen,font,300,25,bf);
|
||||
sprintf(bf,": %d",SHOWpilot);
|
||||
SFont_Write(screen,font,200,40,"Showpilot (p)");
|
||||
SFont_Write(screen,font,300,40,bf);
|
||||
sprintf(bf,": %d",obstacle);
|
||||
SFont_Write(screen,font,200,55,"Obstacle (o)");
|
||||
SFont_Write(screen,font,300,55,bf);
|
||||
|
||||
sprintf(bf,": %d",Voiture.incAngleStep(0));
|
||||
SFont_Write(screen,font,200,70,"AStep (pgU-D)");
|
||||
SFont_Write(screen,font,300,70,bf);
|
||||
|
||||
sprintf(bf,": %d",Voiture.showNetworkState());
|
||||
SFont_Write(screen,font,200,85,"NeuronIface(i)");
|
||||
SFont_Write(screen,font,300,85,bf);
|
||||
|
||||
DrawLine(screen,0,99,319,99,0,0,128);
|
||||
}
|
||||
|
||||
void Fenetre::redraw()
|
||||
{
|
||||
#ifdef __DEBUG_TIME
|
||||
Uint32 deltatime;
|
||||
#endif
|
||||
if(sec!=time(NULL)) { sec=time(NULL); fps=frame; frame=0; }
|
||||
frame++;
|
||||
#ifdef __DEBUG_TIME
|
||||
deltatime=SDL_GetTicks();
|
||||
#endif
|
||||
/* SDL_BlitSurface( fond, NULL, screen, NULL); Software Mode */
|
||||
SDL_BlitSurface( HardBG, NULL, screen , NULL); /* Hardware Mode */
|
||||
#ifdef __DEBUG_TIME
|
||||
printf("Background Blit : %d ms, ",SDL_GetTicks()-deltatime);
|
||||
deltatime=SDL_GetTicks();
|
||||
#endif
|
||||
drawText();
|
||||
if(SHOWpilot) showPilot(440,50);
|
||||
if(SHOWcamera) showView(350,10);
|
||||
if(obstacle) showObstacle();
|
||||
Voiture.updateCar(screen);
|
||||
#ifdef __DEBUG_TIME
|
||||
printf("Car Update : %d ms, ",SDL_GetTicks()-deltatime);
|
||||
deltatime=SDL_GetTicks();
|
||||
#endif
|
||||
SDL_Flip (screen);
|
||||
#ifdef __DEBUG_TIME
|
||||
printf("Screen Refresh : %d ms\n",SDL_GetTicks()-deltatime);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void Fenetre::putPixel(int x, int y, char r, char g, char b)
|
||||
{
|
||||
setpixel(screen,x,y,r,g,b);
|
||||
}
|
||||
|
||||
void Fenetre::handle()
|
||||
{
|
||||
int exitkey = 0;
|
||||
bool shownet= 0;
|
||||
int waitdel = 20;
|
||||
SDL_Event event;
|
||||
while (!exitkey)
|
||||
{
|
||||
SDL_Delay (waitdel);
|
||||
redraw();
|
||||
|
||||
while (SDL_PollEvent (&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
Voiture.harakiri();
|
||||
exitkey = 1;
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym)
|
||||
{
|
||||
case SDLK_ESCAPE:
|
||||
Voiture.harakiri();
|
||||
exitkey = 1;
|
||||
break;
|
||||
case SDLK_LEFT:
|
||||
Voiture.decAngle();
|
||||
break;
|
||||
case SDLK_RIGHT:
|
||||
Voiture.incAngle();
|
||||
break;
|
||||
case SDLK_DOWN:
|
||||
Voiture.decSpeed();
|
||||
break;
|
||||
case SDLK_UP:
|
||||
Voiture.incSpeed();
|
||||
break;
|
||||
case SDLK_a:
|
||||
Voiture.APToggle();
|
||||
break;
|
||||
case SDLK_b:
|
||||
Voiture.showBar(1);
|
||||
break;
|
||||
case SDLK_c:
|
||||
SHOWcamera=(SHOWcamera+1)%2;
|
||||
break;
|
||||
case SDLK_i:
|
||||
shownet=(shownet+1)%2;
|
||||
Voiture.showNetwork(shownet);
|
||||
break;
|
||||
case SDLK_n:
|
||||
Voiture.neurToggle();
|
||||
break;
|
||||
case SDLK_o:
|
||||
obstacle=(obstacle+1)%2;
|
||||
break;
|
||||
case SDLK_p:
|
||||
SHOWpilot=(SHOWpilot+1)%2;
|
||||
break;
|
||||
case SDLK_r:
|
||||
Voiture.reset();
|
||||
break;
|
||||
case SDLK_t:
|
||||
Voiture.turn180();
|
||||
break;
|
||||
case SDLK_w:
|
||||
Voiture.saveState();
|
||||
//SData->action=SAVE_STATE;
|
||||
break;
|
||||
case SDLK_x:
|
||||
Voiture.loadState();
|
||||
//SData->action=RELOAD_STATE;
|
||||
break;
|
||||
case SDLK_F1:
|
||||
printf("Chargement Circuit 1\n");
|
||||
circuit=1;
|
||||
loadBG("Back/bg1.bmp");
|
||||
break;
|
||||
case SDLK_F2:
|
||||
printf("Chargement Circuit 2\n");
|
||||
circuit=2;
|
||||
loadBG("Back/bg2.bmp");
|
||||
break;
|
||||
case SDLK_F3:
|
||||
printf("Chargement Circuit 3\n");
|
||||
circuit=3;
|
||||
loadBG("Back/bg3.bmp");
|
||||
break;
|
||||
case SDLK_F4:
|
||||
printf("Chargement Circuit 4\n");
|
||||
circuit=4;
|
||||
loadBG("Back/bg4.bmp");
|
||||
break;
|
||||
case SDLK_F5:
|
||||
printf("Chargement Circuit 5\n");
|
||||
circuit=5;
|
||||
loadBG("Back/bg5.bmp");
|
||||
break;
|
||||
case SDLK_F6:
|
||||
printf("Chargement Circuit 6\n");
|
||||
circuit=6;
|
||||
loadBG("Back/bg6.bmp");
|
||||
break;
|
||||
case SDLK_F7:
|
||||
Voiture.incTraineeSize(-256);
|
||||
break;
|
||||
case SDLK_F8:
|
||||
Voiture.incTraineeSize(256);
|
||||
break;
|
||||
case SDLK_F9:
|
||||
printf("Chargement Voiture 1\n");
|
||||
Voiture.loadImage("Cars/voiture1.bmp");
|
||||
break;
|
||||
case SDLK_F10:
|
||||
printf("Chargement Voiture 2\n");
|
||||
Voiture.loadImage("Cars/voiture2.bmp");
|
||||
break;
|
||||
case SDLK_F11:
|
||||
printf("Chargement Voiture 3\n");
|
||||
Voiture.loadImage("Cars/voiture3.bmp");
|
||||
break;
|
||||
case SDLK_F12:
|
||||
printf("Chargement Voiture 4\n");
|
||||
Voiture.loadImage("Cars/voiture4.bmp");
|
||||
break;
|
||||
case SDLK_PAGEUP:
|
||||
Voiture.incAngleStep(1);
|
||||
break;
|
||||
case SDLK_PAGEDOWN:
|
||||
Voiture.incAngleStep(-1);
|
||||
break;
|
||||
|
||||
case SDLK_HOME:
|
||||
waitdel+=5;
|
||||
break;
|
||||
case SDLK_END:
|
||||
waitdel-=5;
|
||||
if(waitdel<0) waitdel=0;
|
||||
break;
|
||||
|
||||
default :
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
376
InterfaceCpp/fenetre.cpp~
Normal file
@@ -0,0 +1,376 @@
|
||||
#include <SDL.h>
|
||||
#include <SDL_image.h>
|
||||
#include <time.h>
|
||||
#include <iostream>
|
||||
#include "sdlcommon.h"
|
||||
#include "fenetre.h"
|
||||
#include "shmdata.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
Fenetre::Fenetre ()
|
||||
{
|
||||
obstacle=0;
|
||||
SHOWcamera=1;
|
||||
SHOWpilot=1;
|
||||
fps=0;
|
||||
font=SFont_InitFont(IMG_Load(FONT_PATH));
|
||||
if( SDL_Init(SDL_INIT_VIDEO) < 0 )
|
||||
{
|
||||
fprintf(stderr, "Could not initialize SDL: %s\n", SDL_GetError());
|
||||
return ;
|
||||
}
|
||||
atexit(SDL_Quit);
|
||||
screen = SDL_SetVideoMode(800,600, 32, SDL_HWSURFACE);
|
||||
/* SDL_HWSURFACE / SDL_SWSURFACE */
|
||||
/*|SDL_ANYFORMAT*/
|
||||
if( screen==NULL )
|
||||
{
|
||||
fprintf(stderr, "Could not create surface: %s\n", SDL_GetError());
|
||||
return ;
|
||||
}
|
||||
return ;
|
||||
Voiture.loadImage("Cars/voiture4.bmp");
|
||||
circuit=1;
|
||||
}
|
||||
|
||||
Fenetre::Fenetre (int largeur = 800, int hauteur = 600, int nb_couleurs = 16, char *titre = "Fenetre SDL", char *background=NULL)
|
||||
{
|
||||
obstacle=0;
|
||||
SHOWcamera=1;
|
||||
SHOWpilot=1;
|
||||
fps=0;
|
||||
font=SFont_InitFont(IMG_Load(FONT_PATH));
|
||||
if (SDL_Init (SDL_INIT_VIDEO) < 0)
|
||||
{
|
||||
cerr << "Erreur dans l'initialisation de la librairie" << endl;
|
||||
}
|
||||
|
||||
screen = SDL_SetVideoMode (largeur, hauteur, nb_couleurs, SDL_HWSURFACE | SDL_DOUBLEBUF);
|
||||
//SDL_CreateRGBSurface(SDL_HWSURFACE, largeur,hauteur,32,0,0,0,0);
|
||||
if (screen == NULL)
|
||||
{
|
||||
cerr << "Erreur dans l'initialisation des modes vidéos:" <<
|
||||
SDL_GetError ();
|
||||
SDL_Quit ();
|
||||
}
|
||||
SDL_WM_SetCaption (titre, NULL);
|
||||
fond = SDL_LoadBMP (background);
|
||||
SDL_BlitSurface (fond, NULL, screen, NULL);
|
||||
SDL_Flip (screen);
|
||||
HardBG=SDL_CreateRGBSurface(SDL_HWSURFACE, largeur, hauteur, 32, 0,0,0,0);
|
||||
SDL_BlitSurface( fond, NULL, HardBG, NULL);
|
||||
Voiture.loadImage("Cars/voiture4.bmp");
|
||||
circuit=1;
|
||||
}
|
||||
|
||||
void Fenetre::loadBG(char *background)
|
||||
{
|
||||
fond = SDL_LoadBMP (background);
|
||||
SDL_BlitSurface (fond, NULL, /*screen*/HardBG, NULL);
|
||||
SDL_BlitSurface( fond, NULL, HardBG, NULL);
|
||||
SDL_Flip (screen);
|
||||
}
|
||||
|
||||
Fenetre::~Fenetre ()
|
||||
{
|
||||
/*
|
||||
if(fond) SDL_FreeSurface (fond);
|
||||
if(screen) SDL_FreeSurface (screen);
|
||||
*/
|
||||
SDL_Quit ();
|
||||
|
||||
}
|
||||
void Fenetre::showView(int x,int y)
|
||||
{
|
||||
bool* v=Voiture.getView();
|
||||
SDL_Rect r;
|
||||
r.x=x; r.y=y-1; r.h=1; r.w=4*CAMVECT;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 255,0,0));
|
||||
r.x=x; r.y=y+4; r.h=1; r.w=4*CAMVECT;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 255,0,0));
|
||||
for(int i=0;i<CAMVECT;i++)
|
||||
{
|
||||
if(v[i])
|
||||
{
|
||||
r.x=x+(4*i);
|
||||
r.y=y;
|
||||
r.w=4;
|
||||
r.h=4;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 0,0,0));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Fenetre::showObstacle()
|
||||
{
|
||||
SDL_Rect r;
|
||||
r.x=400;
|
||||
r.y=20;
|
||||
r.w=40;
|
||||
r.h=screen->h-40;
|
||||
SDL_FillRect(screen,&r, SDL_MapRGB(screen->format, 255,0,0));
|
||||
}
|
||||
|
||||
void Fenetre::showPilot(int x,int y)
|
||||
{
|
||||
if(Voiture.getVect()[0])
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=y-i;j<y+i;j++)
|
||||
putPixel(x+i,j,0,0,0);
|
||||
}
|
||||
if(Voiture.getVect()[1])
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=y-i;j<y+i;j++)
|
||||
putPixel(x+64-i,j,0,0,0);
|
||||
}
|
||||
if(Voiture.getVect()[2]==1)
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=x-i+32;j<x+i+32;j++)
|
||||
putPixel(j,y+i-32,0,0,0);
|
||||
}
|
||||
if(Voiture.getVect()[2]==0)
|
||||
for(int i=0;i<16;i++)
|
||||
{
|
||||
for(int j=x-i+32;j<x+i+32;j++)
|
||||
putPixel(j,y-i+32,0,0,0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Fenetre::drawText()
|
||||
{
|
||||
char *bf=(char*)malloc(256);
|
||||
sprintf(bf,": %d",Voiture.APState());
|
||||
SFont_Write(screen,font,10,10,"AutoPilot (a)");
|
||||
SFont_Write(screen,font,120,10,bf);
|
||||
sprintf(bf,": %d",Voiture.neurState());
|
||||
SFont_Write(screen,font,10,25,"NeuronPilot (n)");
|
||||
SFont_Write(screen,font,120,25,bf);
|
||||
sprintf(bf,": %d",Voiture.getSpeed());
|
||||
SFont_Write(screen,font,10,40,"Speed");
|
||||
SFont_Write(screen,font,120,40,bf);
|
||||
sprintf(bf,": %d",Voiture.getAngle());
|
||||
SFont_Write(screen,font,10,55,"Angle");
|
||||
SFont_Write(screen,font,120,55,bf);
|
||||
sprintf(bf,": %d",fps);
|
||||
SFont_Write(screen,font,10,70,"Framerate");
|
||||
SFont_Write(screen,font,120,70,bf);
|
||||
sprintf(bf,": %d",Voiture.incTraineeSize(0));
|
||||
SFont_Write(screen,font,10,85,"trainee(F8,F9)");
|
||||
SFont_Write(screen,font,120,85,bf);
|
||||
|
||||
sprintf(bf,": %d",Voiture.showBar(0));
|
||||
SFont_Write(screen,font,200,10,"Showbar (b)");
|
||||
SFont_Write(screen,font,300,10,bf);
|
||||
sprintf(bf,": %d",SHOWcamera);
|
||||
SFont_Write(screen,font,200,25,"Showcam (c)");
|
||||
SFont_Write(screen,font,300,25,bf);
|
||||
sprintf(bf,": %d",SHOWpilot);
|
||||
SFont_Write(screen,font,200,40,"Showpilot (p)");
|
||||
SFont_Write(screen,font,300,40,bf);
|
||||
sprintf(bf,": %d",obstacle);
|
||||
SFont_Write(screen,font,200,55,"Obstacle (o)");
|
||||
SFont_Write(screen,font,300,55,bf);
|
||||
|
||||
sprintf(bf,": %d",Voiture.incAngleStep(0));
|
||||
SFont_Write(screen,font,200,70,"AStep (pgU-D)");
|
||||
SFont_Write(screen,font,300,70,bf);
|
||||
|
||||
sprintf(bf,": %d",Voiture.showNetworkState());
|
||||
SFont_Write(screen,font,200,85,"NeuronIface(i)");
|
||||
SFont_Write(screen,font,300,85,bf);
|
||||
|
||||
DrawLine(screen,0,99,319,99,0,0,128);
|
||||
}
|
||||
|
||||
void Fenetre::redraw()
|
||||
{
|
||||
#ifdef __DEBUG_TIME
|
||||
Uint32 deltatime;
|
||||
#endif
|
||||
if(sec!=time(NULL)) { sec=time(NULL); fps=frame; frame=0; }
|
||||
frame++;
|
||||
#ifdef __DEBUG_TIME
|
||||
deltatime=SDL_GetTicks();
|
||||
#endif
|
||||
/* SDL_BlitSurface( fond, NULL, screen, NULL); Software Mode */
|
||||
SDL_BlitSurface( HardBG, NULL, screen , NULL); /* Hardware Mode */
|
||||
#ifdef __DEBUG_TIME
|
||||
printf("Background Blit : %d ms, ",SDL_GetTicks()-deltatime);
|
||||
deltatime=SDL_GetTicks();
|
||||
#endif
|
||||
drawText();
|
||||
if(SHOWpilot) showPilot(440,50);
|
||||
if(SHOWcamera) showView(350,10);
|
||||
if(obstacle) showObstacle();
|
||||
Voiture.updateCar(screen);
|
||||
#ifdef __DEBUG_TIME
|
||||
printf("Car Update : %d ms, ",SDL_GetTicks()-deltatime);
|
||||
deltatime=SDL_GetTicks();
|
||||
#endif
|
||||
SDL_Flip (screen);
|
||||
#ifdef __DEBUG_TIME
|
||||
printf("Screen Refresh : %d ms\n",SDL_GetTicks()-deltatime);
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
void Fenetre::putPixel(int x, int y, char r, char g, char b)
|
||||
{
|
||||
setpixel(screen,x,y,r,g,b);
|
||||
}
|
||||
|
||||
void Fenetre::handle()
|
||||
{
|
||||
int exitkey = 0;
|
||||
bool shownet= 0;
|
||||
int waitdel = 20;
|
||||
SDL_Event event;
|
||||
while (!exitkey)
|
||||
{
|
||||
SDL_Delay (waitdel);
|
||||
redraw();
|
||||
|
||||
while (SDL_PollEvent (&event))
|
||||
{
|
||||
switch (event.type)
|
||||
{
|
||||
case SDL_QUIT:
|
||||
exitkey = 1;
|
||||
printf ("Quit!\n");
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
switch (event.key.keysym.sym)
|
||||
{
|
||||
case SDLK_ESCAPE:
|
||||
Voiture.harakiri();
|
||||
exitkey = 1;
|
||||
break;
|
||||
case SDLK_LEFT:
|
||||
Voiture.decAngle();
|
||||
break;
|
||||
case SDLK_RIGHT:
|
||||
Voiture.incAngle();
|
||||
break;
|
||||
case SDLK_DOWN:
|
||||
Voiture.decSpeed();
|
||||
break;
|
||||
case SDLK_UP:
|
||||
Voiture.incSpeed();
|
||||
break;
|
||||
case SDLK_a:
|
||||
Voiture.APToggle();
|
||||
break;
|
||||
case SDLK_b:
|
||||
Voiture.showBar(1);
|
||||
break;
|
||||
case SDLK_c:
|
||||
SHOWcamera=(SHOWcamera+1)%2;
|
||||
break;
|
||||
case SDLK_i:
|
||||
shownet=(shownet+1)%2;
|
||||
Voiture.showNetwork(shownet);
|
||||
break;
|
||||
case SDLK_n:
|
||||
Voiture.neurToggle();
|
||||
break;
|
||||
case SDLK_o:
|
||||
obstacle=(obstacle+1)%2;
|
||||
break;
|
||||
case SDLK_p:
|
||||
SHOWpilot=(SHOWpilot+1)%2;
|
||||
break;
|
||||
case SDLK_r:
|
||||
Voiture.reset();
|
||||
break;
|
||||
case SDLK_t:
|
||||
Voiture.turn180();
|
||||
break;
|
||||
case SDLK_w:
|
||||
Voiture.saveState();
|
||||
//SData->action=SAVE_STATE;
|
||||
break;
|
||||
case SDLK_x:
|
||||
Voiture.loadState();
|
||||
//SData->action=RELOAD_STATE;
|
||||
break;
|
||||
case SDLK_F1:
|
||||
printf("Chargement Circuit 1\n");
|
||||
circuit=1;
|
||||
loadBG("Back/bg1.bmp");
|
||||
break;
|
||||
case SDLK_F2:
|
||||
printf("Chargement Circuit 2\n");
|
||||
circuit=2;
|
||||
loadBG("Back/bg2.bmp");
|
||||
break;
|
||||
case SDLK_F3:
|
||||
printf("Chargement Circuit 3\n");
|
||||
circuit=3;
|
||||
loadBG("Back/bg3.bmp");
|
||||
break;
|
||||
case SDLK_F4:
|
||||
printf("Chargement Circuit 4\n");
|
||||
circuit=4;
|
||||
loadBG("Back/bg4.bmp");
|
||||
break;
|
||||
case SDLK_F5:
|
||||
printf("Chargement Circuit 5\n");
|
||||
circuit=5;
|
||||
loadBG("Back/bg5.bmp");
|
||||
break;
|
||||
case SDLK_F6:
|
||||
printf("Chargement Circuit 6\n");
|
||||
circuit=6;
|
||||
loadBG("Back/bg6.bmp");
|
||||
break;
|
||||
case SDLK_F7:
|
||||
Voiture.incTraineeSize(-256);
|
||||
break;
|
||||
case SDLK_F8:
|
||||
Voiture.incTraineeSize(256);
|
||||
break;
|
||||
case SDLK_F9:
|
||||
printf("Chargement Voiture 1\n");
|
||||
Voiture.loadImage("Cars/voiture1.bmp");
|
||||
break;
|
||||
case SDLK_F10:
|
||||
printf("Chargement Voiture 2\n");
|
||||
Voiture.loadImage("Cars/voiture2.bmp");
|
||||
break;
|
||||
case SDLK_F11:
|
||||
printf("Chargement Voiture 3\n");
|
||||
Voiture.loadImage("Cars/voiture3.bmp");
|
||||
break;
|
||||
case SDLK_F12:
|
||||
printf("Chargement Voiture 4\n");
|
||||
Voiture.loadImage("Cars/voiture4.bmp");
|
||||
break;
|
||||
case SDLK_PAGEUP:
|
||||
Voiture.incAngleStep(1);
|
||||
break;
|
||||
case SDLK_PAGEDOWN:
|
||||
Voiture.incAngleStep(-1);
|
||||
break;
|
||||
|
||||
case SDLK_HOME:
|
||||
waitdel+=5;
|
||||
break;
|
||||
case SDLK_END:
|
||||
waitdel-=5;
|
||||
if(waitdel<0) waitdel=0;
|
||||
break;
|
||||
|
||||
default :
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
34
InterfaceCpp/fenetre.h
Normal file
@@ -0,0 +1,34 @@
|
||||
#ifndef __FENETRE_H
|
||||
#define __FENETRE_H
|
||||
|
||||
#include "car.h"
|
||||
#include "SFont.h"
|
||||
#define FONT_PATH "font.png"
|
||||
|
||||
class Fenetre
|
||||
{
|
||||
private:
|
||||
SDL_Surface* screen;
|
||||
SDL_Surface* fond;
|
||||
SDL_Surface* HardBG;
|
||||
SFont_Font* font;
|
||||
Car Voiture;
|
||||
int frame,sec,fps,circuit;
|
||||
bool SHOWpilot,SHOWcamera,obstacle;
|
||||
|
||||
public:
|
||||
Fenetre();
|
||||
Fenetre (int , int , int , char *, char *);
|
||||
~Fenetre();
|
||||
void loadBG(char *);
|
||||
void redraw();
|
||||
void handle();
|
||||
void putPixel(int , int , char, char, char);
|
||||
void showView(int ,int);
|
||||
void showPilot(int,int);
|
||||
void showObstacle();
|
||||
void drawText();
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
34
InterfaceCpp/fenetre.h~
Normal file
@@ -0,0 +1,34 @@
|
||||
#ifndef __FENETRE_H
|
||||
#define __FENETRE_H
|
||||
|
||||
#include "car.h"
|
||||
#include "SFont.h"
|
||||
#define FONT_PATH "font.png"
|
||||
|
||||
class Fenetre
|
||||
{
|
||||
private:
|
||||
SDL_Surface* screen;
|
||||
SDL_Surface* fond;
|
||||
SDL_Surface* HardBG;
|
||||
SFont_Font* font;
|
||||
car Voiture;
|
||||
int frame,sec,fps,circuit;
|
||||
bool SHOWpilot,SHOWcamera,obstacle;
|
||||
|
||||
public:
|
||||
Fenetre();
|
||||
Fenetre (int , int , int , char *, char *);
|
||||
~Fenetre();
|
||||
void loadBG(char *);
|
||||
void redraw();
|
||||
void handle();
|
||||
void putPixel(int , int , char, char, char);
|
||||
void showView(int ,int);
|
||||
void showPilot(int,int);
|
||||
void showObstacle();
|
||||
void drawText();
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
BIN
InterfaceCpp/fenetre.o
Normal file
BIN
InterfaceCpp/font.png
Normal file
|
After Width: | Height: | Size: 21 KiB |
BIN
InterfaceCpp/iface
Executable file
17
InterfaceCpp/main.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
#include <iostream>
|
||||
#include <SDL.h>
|
||||
#include "fenetre.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
int main()
|
||||
{
|
||||
|
||||
Fenetre f(800,600,32,"Auto Pilot","Back/bg1.bmp");
|
||||
|
||||
f.redraw();
|
||||
f.handle();
|
||||
|
||||
return 1;
|
||||
|
||||
}
|
||||
BIN
InterfaceCpp/main.o
Normal file
238
InterfaceCpp/sdlcommon.cpp
Normal file
@@ -0,0 +1,238 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <SDL.h>
|
||||
#include <math.h>
|
||||
#include "sdlcommon.h"
|
||||
|
||||
bool inCarArea(SDL_Surface *screen, int x, int y)
|
||||
{
|
||||
if(x<0 || y<0 || x>screen->w || y>screen->h) return 0;
|
||||
if(x<320 && y<100) return 0;
|
||||
//DrawLine(screen,0,100,320,100,0,0,128);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void setpixel(SDL_Surface *screen, int x, int y, Uint8 r, Uint8 g, Uint8 b)
|
||||
{
|
||||
Uint8 *ubuff8;
|
||||
Uint16 *ubuff16;
|
||||
Uint32 *ubuff32;
|
||||
Uint32 color;
|
||||
char c1, c2, c3;
|
||||
|
||||
if(x >= screen->w || x < 0 || y >= screen->h || y <0 ) return;
|
||||
|
||||
if(SDL_MUSTLOCK(screen))
|
||||
{
|
||||
if(SDL_LockSurface(screen) < 0)
|
||||
return;
|
||||
}
|
||||
color = SDL_MapRGB( screen->format, r, g, b );
|
||||
switch(screen->format->BytesPerPixel)
|
||||
{
|
||||
case 1:
|
||||
ubuff8 = (Uint8*) screen->pixels;
|
||||
ubuff8 += (y * screen->pitch) + x;
|
||||
*ubuff8 = (Uint8) color;
|
||||
break;
|
||||
case 2:
|
||||
ubuff8 = (Uint8*) screen->pixels;
|
||||
ubuff8 += (y * screen->pitch) + (x*2);
|
||||
ubuff16 = (Uint16*) ubuff8;
|
||||
*ubuff16 = (Uint16) color;
|
||||
break;
|
||||
case 3:
|
||||
ubuff8 = (Uint8*) screen->pixels;
|
||||
ubuff8 += (y * screen->pitch) + (x*3);
|
||||
if(SDL_BYTEORDER == SDL_LIL_ENDIAN)
|
||||
{
|
||||
c1 = (color & 0xFF0000) >> 16;
|
||||
c2 = (color & 0x00FF00) >> 8;
|
||||
c3 = (color & 0x0000FF);
|
||||
}
|
||||
else {
|
||||
c3 = (color & 0xFF0000) >> 16;
|
||||
c2 = (color & 0x00FF00) >> 8;
|
||||
c1 = (color & 0x0000FF);
|
||||
}
|
||||
ubuff8[0] = c3;
|
||||
ubuff8[1] = c2;
|
||||
ubuff8[2] = c1;
|
||||
break;
|
||||
case 4:
|
||||
ubuff8 = (Uint8*) screen->pixels;
|
||||
ubuff8 += (y*screen->pitch) + (x*4);
|
||||
ubuff32 = (Uint32*)ubuff8;
|
||||
*ubuff32 = color;
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Error: Unknown bitdepth!\n");
|
||||
}
|
||||
if(SDL_MUSTLOCK(screen))
|
||||
{
|
||||
SDL_UnlockSurface(screen);
|
||||
}
|
||||
}
|
||||
|
||||
int getpixel(SDL_Surface *screen, int x, int y)
|
||||
{
|
||||
int bpp = screen->format->BytesPerPixel;
|
||||
Uint8 *p = (Uint8 *)screen->pixels + y * screen->pitch + x * bpp;
|
||||
switch(bpp)
|
||||
{
|
||||
case 1:
|
||||
return *p;
|
||||
case 2:
|
||||
return *(Uint16 *)p;
|
||||
case 3:
|
||||
if(SDL_BYTEORDER == SDL_BIG_ENDIAN)
|
||||
return p[0] << 16 | p[1] << 8 | p[2];
|
||||
else
|
||||
return p[0] | p[1] << 8 | p[2] << 16;
|
||||
case 4:
|
||||
return *(Uint32 *)p;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
void interpole(SDL_Surface* src, SDL_Surface* dst, Uint32 nulcol)
|
||||
{
|
||||
/* Interpolation */
|
||||
Uint32 ipol;
|
||||
for(int i=1;i< (src->w-1) ;i++)
|
||||
for(int j=1;j< (src->h-1);j++)
|
||||
{
|
||||
if((ipol=getpixel(src,i,j))==nulcol)
|
||||
{
|
||||
Uint32 ir=0,ig=0,ib=0;
|
||||
int tot=0;
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-1,j-1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
|
||||
|
||||
if((ipol=getpixel(src,i,j-2))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i,j+1))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i-2,j))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
if((ipol=getpixel(src,i+2,j))!=NULLCOL){
|
||||
ir+=(ipol>>16)%256; ig+=(ipol>>8)%256; ib+=(ipol)%256;
|
||||
tot++;
|
||||
}
|
||||
|
||||
if(tot>3)
|
||||
{
|
||||
ir/=tot;
|
||||
ig/=tot;
|
||||
ib/=tot;
|
||||
//printf("interpol pixel %d,%d, with %d,%d,%d (%d)\n",i,j,ir,ig,ib,tot);
|
||||
setpixel(dst,i,j,(Uint8)ir,(Uint8)ig,(Uint8)ib);
|
||||
//setpixel(dst,i,j,255,0,0);
|
||||
}
|
||||
// else pixel à interpolé entouré de rien ...
|
||||
}
|
||||
else {
|
||||
setpixel(dst,i,j,(Uint8)(ipol>>16),(Uint8)(ipol>>8),(Uint8)(ipol));
|
||||
//setpixel(dst,i,j,0,255,0);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void DrawLine(SDL_Surface* screen, int x1, int y1, int x2, int y2, char r, char g, char b)
|
||||
{
|
||||
double dx,dy,x,y;
|
||||
int step,i;
|
||||
if(abs(x2-x1)>abs(y2-y1)) step=abs(x2-x1);
|
||||
else step=abs(y2-y1);
|
||||
dx=(x2-x1);
|
||||
dy=(y2-y1);
|
||||
dx/=step;
|
||||
dy/=step;
|
||||
x=x1;
|
||||
y=y1;
|
||||
for(i=0;i<step;i++)
|
||||
{
|
||||
x=x+dx;
|
||||
y=y+dy;
|
||||
setpixel(screen,(int)x,(int)y,r,g,b);
|
||||
}
|
||||
}
|
||||
|
||||
void rotatesurface(SDL_Surface *src, SDL_Surface *dst, int anginc)
|
||||
{
|
||||
Uint32 pix,x,y;
|
||||
double angle,ba,ca,norm;
|
||||
Uint8 r,g,b;
|
||||
SDL_Surface *tmp;
|
||||
SDL_Rect rec;
|
||||
rec.h=src->h;
|
||||
rec.w=src->w;
|
||||
rec.x=0;
|
||||
rec.y=0;
|
||||
|
||||
tmp=SDL_CreateRGBSurface(SDL_HWSURFACE, src->w, src->h, 32, 0,0,0,0);
|
||||
SDL_FillRect(tmp,&rec, SDL_MapRGB(tmp->format,NULLCOLR,NULLCOLG,NULLCOLB/**/));
|
||||
SDL_FillRect(dst,&rec, SDL_MapRGB(tmp->format,NULLCOLR,NULLCOLG,NULLCOLB/**/));
|
||||
|
||||
for(int i=0;i<src->w;i++)
|
||||
for(int j=0;j<src->h;j++)
|
||||
{
|
||||
pix=getpixel(src,i,j);
|
||||
r=pix>>16; // couleur R
|
||||
g=pix>>8; // couleur G
|
||||
b=pix; // couleur B
|
||||
ba=(src->w/2)-i; // base
|
||||
ca=(src->h/2)-j; // cote adjascent
|
||||
norm=sqrt(ba*ba+ca*ca); // norme
|
||||
angle=atan(ca/ba); // angle
|
||||
if(i>(src->w)/2) angle+=(PI);
|
||||
angle+=(anginc*PI/180); // angle tourné
|
||||
x=(int)round((src->w/2)-(norm*cos(angle)));
|
||||
y=(int)round((src->h/2)-(norm*sin(angle)));
|
||||
setpixel(tmp, x,y, r,g,b);
|
||||
}
|
||||
pix=getpixel(src,(src->w/2),(src->h/2));
|
||||
setpixel(tmp, (src->w/2),(src->h/2), pix>>16,pix>>8,pix);
|
||||
|
||||
//SDL_BlitSurface(tmp , NULL, dst, NULL);
|
||||
interpole(tmp,dst, NULLCOL);
|
||||
}
|
||||
28
InterfaceCpp/sdlcommon.h
Normal file
@@ -0,0 +1,28 @@
|
||||
#ifndef __SDLCOMMON_H
|
||||
#define __SDLCOMMON_H
|
||||
#include <SDL.h>
|
||||
#include <SDL_image.h>
|
||||
|
||||
#ifndef PI
|
||||
#define PI 3.141592
|
||||
#endif
|
||||
|
||||
#ifndef NULLCOL
|
||||
#define NULLCOL 0x00FF00FF
|
||||
|
||||
#define NULLCOLA 0xFF
|
||||
#define NULLCOLR 0xFF
|
||||
#define NULLCOLG 0x00
|
||||
#define NULLCOLB 0xFF
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
void setpixel(SDL_Surface*, int, int, Uint8, Uint8, Uint8);
|
||||
int getpixel(SDL_Surface*, int, int);
|
||||
void DrawLine(SDL_Surface*, int , int , int , int , char , char, char);
|
||||
void rotatesurface(SDL_Surface*, SDL_Surface*, int);
|
||||
void interpole(SDL_Surface* , SDL_Surface* , Uint32 );
|
||||
bool inCarArea(SDL_Surface* , int , int );
|
||||
|
||||
#endif
|
||||
26
InterfaceCpp/sdlcommon.h~
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef __SDLCOMMON_H
|
||||
#define __SDLCOMMON_H
|
||||
|
||||
#ifndef PI
|
||||
#define PI 3.141592
|
||||
#endif
|
||||
|
||||
#ifndef NULLCOL
|
||||
#define NULLCOL 0x00FF00FF
|
||||
|
||||
#define NULLCOLA 0xFF
|
||||
#define NULLCOLR 0xFF
|
||||
#define NULLCOLG 0x00
|
||||
#define NULLCOLB 0xFF
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
void setpixel(SDL_Surface*, int, int, Uint8, Uint8, Uint8);
|
||||
int getpixel(SDL_Surface*, int, int);
|
||||
void DrawLine(SDL_Surface*, int , int , int , int , char , char, char);
|
||||
void rotatesurface(SDL_Surface*, SDL_Surface*, int);
|
||||
void interpole(SDL_Surface* , SDL_Surface* , Uint32 );
|
||||
bool inCarArea(SDL_Surface* , int , int );
|
||||
|
||||
#endif
|
||||
BIN
InterfaceCpp/sdlcommon.o
Normal file
34
InterfaceCpp/shmdata.h
Normal file
@@ -0,0 +1,34 @@
|
||||
#ifndef __SHMDATA_H
|
||||
#define __SHMDATA_H
|
||||
#define SHMKEY 5678
|
||||
|
||||
#define CAMERASIZE 128
|
||||
#define CAMERASTEP 2
|
||||
#define CAMERADISTANCE 50
|
||||
#define CAMVECT (CAMERASIZE/CAMERASTEP)
|
||||
|
||||
#define NOMBRE_NEURONES_INTERMEDIAIRES 8
|
||||
#define TAILLERESULTAT 3
|
||||
|
||||
#define SAVE_STATE 1
|
||||
#define RELOAD_STATE 2
|
||||
#define STATE_FILE "State.network"
|
||||
|
||||
struct shmdata
|
||||
{
|
||||
bool V[CAMVECT]; /* vecteur camera */
|
||||
bool Res[3]; /* 0 gauche 1 droite 2 avancer 3 stop*/
|
||||
int read; /* 1 = info a ete traitée */
|
||||
int angle; /* angle de la voiture 0->359 */
|
||||
int speed; /* vitesse */
|
||||
int APon; /* pilote automatique (mode apprentissage) (0/1) */
|
||||
int Neuron; /* activer le reseau de neurone (0/1) */
|
||||
double pos_x; /* position x de la voiture */
|
||||
double pos_y; /* position y de la voiture */
|
||||
int action; /* action a executer (genre sauvegarde) */
|
||||
int delay; /* delai entre les frames */
|
||||
bool viewNetwork; /* afficher le reseau */
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
33
InterfaceCpp/shmdata.h~
Normal file
@@ -0,0 +1,33 @@
|
||||
#ifndef __SHMDATA_H
|
||||
#define __SHMDATA_H
|
||||
#define SHMKEY 5678
|
||||
|
||||
#define CAMERASIZE 128
|
||||
#define CAMERASTEP 2
|
||||
#define CAMERADISTANCE 50
|
||||
#define CAMVECT (CAMERASIZE/CAMERASTEP)
|
||||
|
||||
#define NOMBRE_NEURONES_INTERMEDIAIRES 8
|
||||
#define TAILLERESULTAT 3
|
||||
|
||||
#define SAVE_STATE 1
|
||||
#define RELOAD_STATE 2
|
||||
#define STATE_FILE "State.network"
|
||||
|
||||
struct shmdata
|
||||
{
|
||||
bool V[CAMVECT]; /* vecteur camera */
|
||||
bool Res[3]; /* 0 gauche 1 droite 2 avancer 3 stop*/
|
||||
int read; /* 1 = info a ete traitée */
|
||||
int angle; /* angle de la voiture 0->359 */
|
||||
int speed; /* vitesse */
|
||||
int APon; /* pilote automatique (mode apprentissage) (0/1) */
|
||||
int Neuron; /* activer le reseau de neurone (0/1) */
|
||||
double pos_x; /* position x de la voiture */
|
||||
double pos_y; /* position y de la voiture */
|
||||
int action; /* action a executer (genre sauvegarde) */
|
||||
int delay; /* delai entre les frames */
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||