#ifndef _SYNAPSEMATRIX_H #define _SYNAPSEMATRIX_H #include "synapse.h" #include #include using namespace std; class SynapseMatrix{ private: Synapse** matrix; unsigned int nbrLine; unsigned int nbrCol; void createMatrix(unsigned int line,unsigned int col); void deleteMatrix(); public: SynapseMatrix(); SynapseMatrix(unsigned int nbrL,unsigned int nbrC); unsigned int getLineCount() const; unsigned int getColumnCount() const; void randomize(); friend ostream & operator<<(ostream & os,const SynapseMatrix & mat); Synapse& operator()(const unsigned int i,const unsigned int j) const throw(const unsigned int,std::string); SynapseMatrix& operator =(const SynapseMatrix& s); ~SynapseMatrix(); }; #endif