#ifndef __FENETRE_H #define __FENETRE_H #include "car.h" #include "SFont.h" #define FONT_PATH "font.png" class Fenetre { private: SDL_Surface* screen; SDL_Surface* fond; SDL_Surface* HardBG; SFont_Font* font; Car Voiture; int frame,sec,fps,circuit; bool SHOWpilot,SHOWcamera,obstacle; public: Fenetre(); Fenetre (int , int , int , char *, char *); ~Fenetre(); void loadBG(char *); void redraw(); void handle(); void putPixel(int , int , char, char, char); void showView(int ,int); void showPilot(int,int); void showObstacle(); void drawText(); }; #endif