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ia2005/InterfaceCpp/SFont.h
2024-11-12 17:41:10 +01:00

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3.5 KiB
C

/* SFont: a simple font-library that uses special bitmaps as fonts
Copyright (C) 2003 Karl Bartel
License: GPL or LGPL (at your choice)
WWW: http://www.linux-games.com/sfont/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Karl Bartel
Cecilienstr. 14
12307 Berlin
GERMANY
karlb@gmx.net
*/
/************************************************************************
* SFONT - SDL Font Library by Karl Bartel <karlb@gmx.net> *
* *
* All functions are explained below. There are two versions of each *
* funtction. The first is the normal one, the function with the *
* 2 at the end can be used when you want to handle more than one font *
* in your program. *
* *
************************************************************************/
#ifndef SFONT_H
#define SFONT_H
#include <SDL.h>
#ifdef __cplusplus
extern "C" {
#endif
/*Delcare one variable of this type for each font you are using.
To load the fonts, load the font image into YourFont->Surface
and call InitFont( YourFont );
*/
typedef struct {
SDL_Surface *Surface;
int CharPos[512];
int MaxPos;
} SFont_Font;
/* Initializes the font
Font: this contains the suface with the font.
The font must be loaded before using this function.
*/
SFont_Font* SFont_InitFont (SDL_Surface *Font);
void SFont_FreeFont(SFont_Font* Font);
/* Blits a string to a surface
Destination: the suface you want to blit to
text: a string containing the text you want to blit.
*/
void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font, int x, int y,
const char *text);
void SFont_Write_V(SDL_Surface *Surface, const SFont_Font *Font, int x, int y,
const char *text);
/* Returns the width of "text" in pixels */
int SFont_TextWidth(const SFont_Font* Font, const char *text);
/* Returns the height of "text" in pixels (which is always equal to Font->Surface->h) */
int SFont_TextHeight(const SFont_Font* Font);
/* Blits a string to Surface with centered x position */
void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font* Font, int y,
const char *text);
#ifdef __cplusplus
}
#endif
#endif /* SFONT_H */