Files
ia2005/server/.#game.h.1.5
2024-11-12 17:41:10 +01:00

44 lines
769 B
Groff

#ifndef __GAME_H
#define __GAME_H
#define VSIZE 64
#include "../InterfaceCpp/shmdata.h"
#include "../backprop/neurone.h"
#include "../backprop/couche.h"
#include "../backprop/inputCouche.h"
#include "../backprop/synapse.h"
#include "../backprop/synapseMatrix.h"
#include "../backprop/reseau.h"
#include "../backprop/Utils.h"
#define __SHOW_NETWORK
#ifdef __SHOW_NETWORK
#include "reseauSDL.h"
#endif
class Game{
private :
int shmid,i;
bool neurError,showOutput;
struct shmdata *data;
Reseau R;
#ifdef __SHOW_NETWORK
ReseauSDL rSDL;
#endif
public :
Game();
void preLearn();
void preTest();
void shmCreate();
void pilot(struct shmdata *data);
void learnThis();
void neuronThis();
void Run();
void toggleShow(bool t);
};
#endif